"; html += "
"; html += "
"; html += "icon"; html += "

" + FILE_NAME + "

"; html += "
"; html += "
"; html += "" + FILE_SIZE + ""; html += "|"; html += "" + renderStars(RATING) + "" + RATING.toFixed(1) + ""; html += "|"; html += "" + DOWNLOAD_COUNT + ""; html += "
"; html += "
"; html += "
"; html += ""; html += "
"; html += "Virus‑Free"; html += "Fast Download"; html += "Secure"; html += "
"; html += "
"; container.innerHTML = html; var countdownWrap = container.querySelector(".countdown-wrap"); var countdownText = container.querySelector(".countdown-text"); var btnContainer = container.querySelector(".btn-container"); var progressWrap = container.querySelector(".progress-wrap"); var progressFill = container.querySelector(".progress-fill"); var progressPct = container.querySelector(".progress-pct"); var progressLabel = container.querySelector(".progress-label"); function createButton(text, iconSVG, bgColor, disabled) { var btn = document.createElement("button"); btn.className = "dl-btn"; btn.style.background = bgColor; btn.disabled = disabled; btn.style.cursor = disabled ? "not-allowed" : "pointer"; btn.innerHTML = iconSVG + "" + text + ""; return btn; } var remaining = COUNTDOWN_SECONDS; countdownText.textContent = "Starting in " + remaining + "..."; var countdownInterval = setInterval(function() { remaining--; if(remaining <= 0) { clearInterval(countdownInterval); countdownWrap.style.display = "none"; var idleBtn = createButton("Download File", "", PRIMARY, false); btnContainer.appendChild(idleBtn); state = "idle"; idleBtn.addEventListener("click", function() { startPreparation(); }); } else { countdownText.textContent = "Starting in " + remaining + "..."; } }, 1000); function startPreparation() { state = "preparing"; var btn = container.querySelector(".dl-btn"); if(btn) btn.style.display = "none"; progressWrap.style.display = "block"; progressFill.style.width = "0%"; progressPct.textContent = "0%"; progressLabel.textContent = "Preparing link..."; var startTime = Date.now(); var interval = setInterval(function() { var elapsed = Date.now() - startTime; var pct = Math.min(100, (elapsed / DURATION_MS) * 100); progressFill.style.width = pct + "%"; progressPct.textContent = Math.round(pct) + "%"; if(pct >= 100) { clearInterval(interval); setTimeout(function() { progressWrap.style.display = "none"; state = "ready"; var readyBtn = createButton("Open Link", "", GREEN, false); btnContainer.innerHTML = ""; btnContainer.appendChild(readyBtn); readyBtn.addEventListener("click", function() { if(state === "ready") window.open(EXTERNAL_LINK, "_blank"); }); }, 300); } }, 100); } } document.addEventListener("DOMContentLoaded", function() { var cards = document.querySelectorAll(".monilov-dl-card"); for(var i = 0; i < cards.length; i++) { initCard(cards[i]); } }); })();

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Capcom Confirms Multiple Unannounced Games Planned Before March 2027

Capcom Unannounced Games Before March 2027

Capcom has confirmed that it is currently developing several unannounced games as part of its strategy to release more titles before the end of its fiscal year, which concludes on March 31, 2027.

The announcement was made during the company's financial results briefing for the fiscal year ending March 31, 2026. During the presentation, Capcom stated that it continues to invest in new game development while also expanding some of its biggest franchises, including Resident Evil and Monster Hunter.

Although the company did not reveal any details about these unannounced projects, it explained that its long-term strategy focuses on driving growth through multi-platform releases, post-launch content, and continued support for its most successful franchises.

Capcom also emphasized that it is improving its development pipeline by leveraging modern production technologies and its proprietary RE ENGINE. These efforts are intended to increase development efficiency and accelerate the production of future titles without compromising quality.

At the same time, the publisher confirmed that PRAGMATA and Onimusha: Way of the Sword remain among its major upcoming releases, alongside several additional projects that have yet to be officially announced.

With multiple new games in development and several highly anticipated titles already on the horizon, Capcom appears to be preparing for a busy release schedule over the coming months while continuing to balance new intellectual properties with the expansion of its most popular gaming franchises.

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